Left 4 Dead series
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The Universal Gaming Alliance has played Left 4 Dead since its release and continues to play Left 4 Dead 2 until present day.
Rules
- No member shall disagree that Left 4 Dead 2 is a bad game that killed Left 4 Dead.
- No member shall not rush on the original Left 4 Dead campaigns, fourth map.
- No member shall pass a jukebox without starting it.
- No member shall disregard "The Rule of Fourths"–the fourth player will always cause your team of three friends to lose.
- No member shall disregard the buddy system–when separated always stay in pairs as human.
- No member shall have compassion on pubbers.The |UGA| takes a strict stance on having no mercy on pubbers. When mercy is given, pubbers either take advantage of said and flame/troll/punk |UGA| members, or after 'giving them an inch they take a mile' and end up winning the game. Offense Level: Minor
- No member shall teach pubbers.Pubbers do not deserve to be taught unless they are candidates for |UGA|. Offense Level: Minor
- No member shall attack by him or herself as infected unless prudent.
- No member shall heal on yellow or solid red when the team has pills (and sometimes adrenaline).
- |UGA| vs. |UGA| Left 4 Dead 2 games are prohibited unless everyone involved agrees to the type of game and its conditions. Offense Level: Minor
- A Casual L4D2 game keeps all |UGA| members in one TeamSpeak channel and prohibits competition (everyone must agree to relinquish their incentive to win).
- A Competitive L4D2 game separates |UGA| members into separate channels with the purpose of beating another team.
- No member shall disregard the Formations.
- Alpha Formation - All teammates cover each other and play normally.
- Beta Formation - Two teammates advance forward as quickly as possible to disrupt the enemy team.
- Gamma Formation - One teammate rushes forward while three cover each other.
- Delta Formation - All players advance at their own pace.
- Omega Formation - All players rush as quickly as possible without covering, protecting, or saving each other.
- No member shall accuse another member of griefing or otherwise for leaving a round to avoid a loss. Offense Level: Venial
- No member shall leave the safe room until the enemy team loads in.Only applicable with tags on. Offense Level: Venial
- No member shall join a private game without requesting to join. Offense Level: Venial
- No member(s) shall attempt to restart a game without just cause and community approval. Offense Level: Venial