Difference between revisions of "Rules"
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(→|UGA|: Add Rule of Mics.) |
(Add Rule from Constitution.) |
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# Every game is fun with friends. | # Every game is fun with friends. | ||
#: Any game played with other |UGA| members can be fun, but this does not mean members should feel obligated to play. | #: Any game played with other |UGA| members can be fun, but this does not mean members should feel obligated to play. | ||
+ | # Don't tell other members to 'shut up'. | ||
+ | #: It's a rude phrase that the majority of {{UGA}} has decided to cease using. | ||
== Steam == | == Steam == |
Revision as of 07:05, 31 July 2012
Rules are not laws and therefore hold no punishment value. Rules exist for either guideline or satirical purposes, emulating the beliefs of the community.
|UGA|
- Once rage, always return.
- Every |UGA| member will at some point in time ragequit, long-term idle, or disappear for an extended period of time, but the best of these members always return to |UGA|.
- The Rule of Mics:
- Any |UGA| member who joined without a microphone will be an inconsiderate asshole/douchebag when he or she gets a mic.
- Every game is fun with friends.
- Any game played with other |UGA| members can be fun, but this does not mean members should feel obligated to play.
- Don't tell other members to 'shut up'.
- It's a rude phrase that the majority of |UGA| has decided to cease using.
Steam
- No member shall buy a game on Steam that is not discounted.
- When playing a game compatible with HLSS/HLDJ, only one 'veto' is required to force a change of song or removal of music.
Games
Left 4 Dead 2
- No member shall disagree that Left 4 Dead 2 is a bad game that killed Left 4 Dead.
- No member shall not rush on the original Left 4 Dead campaigns, fourth map.
- No member shall pass a jukebox without starting it.
- No member shall disregard "The Rule of Fourths"–the fourth player will always cause your team of three friends to lose.
- No member shall disregard the buddy system–when separated always stay in pairs as human.
- No member shall have compassion on pubbers.|The |UGA| takes a strict stance on having no mercy on pubbers. When mercy is given, pubbers either take advantage of said and flame/troll/punk |UGA| members, or after 'giving them an inch they take a mile' and end up winning the game.
- No member shall teach pubbers.
- Pubbers do not deserve to be taught unless they are candidates for |UGA|.
- No member shall attack by him or herself as infected unless prudent.
- No member shall heal on yellow or solid red when the team has pills (and sometimes adrenaline).
- |UGA| vs. |UGA| Left 4 Dead 2 games are prohibited unless everyone involved agrees to the type of game and its conditions.
- A Casual L4D2 game keeps all |UGA| members in one TeamSpeak channel and prohibits competition (everyone must agree to relinquish their incentive to win).
- A Competitive L4D2 game separates |UGA| members into separate channels with the purpose of beating another team.
- When a |UGA| team has between 600 to 1000+ points more than pubbers in Left 4 Dead 2 and no Constitutional laws have been broken (flaming, trolling, or griefing the other team), that team must come to a consensus on what point surplus to put the tags on, and put the tags on at that time.
- Close all doors. No exception.
- No member shall disregard the Formations.
- Alpha Formation - All teammates cover each other and play normally.
- Beta Formation - Two teammates advance forward as quickly as possible to disrupt the enemy team.
- Gamma Formation - One teammate rushes forward while three cover each other.
- Delta Formation - All players advance at their own pace.
- Omega Formation - All players rush as quickly as possible without covering, protecting, or saving each other.
- No member shall accuse another member of griefing or otherwise for leaving a round to avoid a loss.
- No member shall leave the safe room until the enemy team loads in.|Only applicable with tags on.
- No member shall join a private game without requesting to join.
- No member(s) shall attempt to restart a game without just cause and community approval.
Dungeon Defenders
- No member shall use more defense points than the total number of defense points divided by the number of players.
- Unless given permission by another player to use his or her defense points.
- If a player has a designated side assigned, no other players may take that player's loot or mana without consent of that player.|Players may, however, accidentally take mana if that player's side leaks, which is negligible.
- No player shall sell another player's defenses without permission.